π Hi! Iβm SeungWon Seo, an Integrated MS-Ph.D student at the
IIIXR Lab,
Korea University.
My current research focuses on Embodied Agents.
I am also deeply interested in VR Experiences, Character Animation, and Generative Models.
Feel free to explore my work and research!
π Publications
REVECA: Adaptive Planning and Trajectory-based Validation in Cooperative Language Agents Using Information Relevance and Relative Proximity
SeungWon Seo*
, SeongRae Noh*, Junhyeok Lee, SooBin Lim, Won Hee Lee, and HyeongYeop KangoAssociation for the Advancement of Artificial Intelligence (AAAI), Feb. 25 - Mar. 4 2025, Philadelphia, Pennsylvania, United States
(Oral Presentation, Top 5%)
DAMO: A Deep Solver for Arbitrary Marker Configuration in Optical Motion Capture
KyeongMin Kim, SeungWon Seo, DongHeun Han, and HyeongYeop Kango
ACM Transactions on Graphics (TOG), Oct. 2024
(Invited to Siggraph 2025, IF = 9.585, Top 1%)
DARAM: Dynamic Avatar-Human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions
SooBin Lim, SeungWon Seo, and HyeongYeop Kango
ACM SIGGRAPH, Aug 6-10 2023, Los Angeles, United States
π Education
- MS. in Computer Science and Engineering at Korea University, 2025.03 - recent
- Integrated MS-Ph.D. in Artificial Intelligence at Kyung Hee University, 2024.03 - 2025.02
- B.E. in Software Convergence at Kyung Hee University, 2020.03 - 2024.02
πΌ Experience
- Research Intern,
NCSoft
(Graphics AI Lab Motion Data Team),
2023.07 - 2023.08
- Conducted research on text-based gesture animation generation
- Undergraduate Researcher,
IIIXR Lab,
2021.12 - 2024.02
- Conducted research on user interactions in VR environments
- Department Student Council President,
Software Convergence,
2021.03 - 2021.12
- Led departmental student council activities and organized various academic and social events
π Awards
- 2025 AAAI Student Scholarship
(AAAI-25)
- Paper: REVECA: Adaptive Planning and Trajectory-based Validation in Cooperative Language Agents Using Information Relevance and Relative Proximity
- 2024 Masterβs Program Research Scholarship
(National Research Foundation of Korea)
- Title: LLM-Based Cooperative Virtual Reality Agents using Information Relevance and Plan Validation
- 2022 NC Fellowship Neural Graphics Track β Top Prize
(NCSoft)
- Research on motion generation (Project Link)
- 2022 Immersive Media Game Competition β Top Prize
(COSS)
- Developed a VR puzzle game where players detect enemy gaze through auditory cues (Watch Video)
- 2021 Pearl Abyss Scholarship
(Pearl Abyss)
- Research on motion style transfer (Watch Video)
- 2020 Union of Clubs for Programming Contests
(UCPC)
- Advanced to the finals and achieved 28th place among nationwide teams. (Result)
π Teaching
- Game Engine Basics [SWCON21200], 2024.09 - 2024.12
- Practical exercises using Unreal Engine 5
- Full-Stack Service Networking [SWCON49200], 2024.03 - 2024.06
- Learned cutting-edge networking technologies